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 rRootage for GCW Zero

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Msg n°1 MessageSujet: rRootage for GCW Zero rRootage for GCW Zero Icon_minitimeDim 16 Nov 2014, 20:22




rRootage is a popular bullet-hell shoot-em-up, or, 'SHMUP', originally released as freeware by Japanese programmer Kenta Cho in 2003. You must avoid bullet barrages and use your laser to destroy the enemy battleship. The closer you are, the more damage you cause. You get a new ship after 200,000 points and then every 500,000 points.

Download link: http://www.gcw-zero.com/file.php?file=rrootage.opk
Source code: https://github.com/senquack/rRootage-for-Handhelds

My GCW port is a highly-optimized OpenGLES conversion that runs at 100% full speed. You can read more about my port in the official article.  rRootage for GCW Zero features several new options the original game lacked:

* Optionally rotated-and-zoomed playfield
* Completely customizable control scheme
* Trainer "cheat" modes (high-score saving is disabled when in use)
* Laser can be turned on by default
* Music and "bullet-time slowdown" can easily be disabled
* Bullet-shape outlines can be turned on or off (good for 320x240 resolutions)
* Custom configuration utility

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MODES OF PLAY:
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1.) NORMAL MODE - This is the standard game mode. Your ship is slower when firing the laser. You have a limited number of bombs that clear enemy bullets.

2.) PSY MODE - This mode is inspired by the "Psyvariar" family of games. When your ship grazes a bullet, the gauge fills up. When the gauge is full, your ship becomes temporarily invincible. Use this short period of time to graze as many bullets as possible and become invincible again... This technique is also called 'scratching'. The 'special' attack is used to "scratch" on a wider area, but it slows down your movement.

3.) IKA MODE - This mode is inspired by the legendary game "Ikaruga" for Dreamcast & Gamecube. Your ship can switch between red and blue colors. Your ship absorbs bullets of the same color but others destroy it. Absorbed bullets are automatically changed into lasers that damage the enemy.

4.) GW MODE - This mode is inspired by the "Gigawing" family of games. Your ship can reflect all bullets around it. This is achieved by keeping the 'special' button pressed until the gauge becomes empty. The reflector can only be engaged when its gauge is full. You must wait for the "OK" mark.


Thread : http://boards.dingoonity.org/gcw-releases/rrootage-for-gcw-zero/
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Machine préférée RPI, PI-LEGOBOY, DINGOO A320, GCW-Zero, PocketCHIP


rRootage for GCW Zero Empty
Msg n°2 MessageSujet: Re: rRootage for GCW Zero rRootage for GCW Zero Icon_minitimeDim 16 Nov 2014, 21:06

Génial!
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Msg n°3 MessageSujet: Re: rRootage for GCW Zero rRootage for GCW Zero Icon_minitimeMar 18 Nov 2014, 00:55

Super jeu !
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Msg n°4 MessageSujet: Re: rRootage for GCW Zero rRootage for GCW Zero Icon_minitimeMer 19 Nov 2014, 12:39

Un shoot :bave: !!! Je prends, merci BAFelton !!! :merci:
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Msg n°5 MessageSujet: Re: rRootage for GCW Zero rRootage for GCW Zero Icon_minitime

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